3D Environment Artist (Remote) – 3877



3D Environment Artist (Remote) – 3877 Los Angeles CA

Our client is an early-stage venture gaming studio that is building a title from scratch that offers a unique take on a classic ARPG. They’ve recently received a second round of funding and are currently working on their Vertical Slice. They are looking for passionate gaming professionals who would enjoy the challenge of building a game from scratch      


What You Will Be Doing

  • Model objects, bake textures, export/import assets, apply materials, and assemble environments
  • Start and participate in technical and aesthetic problem-solving discussions
  • Integrate assets into Unreal Engine to set-dress and enrich areas
  • Collaborate with the Art Director and Designers to guarantee the visual target is met or exceeded     


What You Will Need

  • Strong experience with Maya, ZBrush, and Substance Designer & Painter, with emphasis on highly realistic in-game results
  • 3+ years in the game industry with at least one shipped title
  • Strong high and low poly modeling skills, with demonstrated skill in quality baking of textures
  • Awareness of architecture, engineering fundamentals, PBR materials and lighting
  • Ability to skillfully world build; terrain sculpting, painting, prop/vegetation placement, and set dressing   


Nice to Have

  • Experience with Unreal Engine
  • Excellent communication skills and the ability to work collaboratively
  • Strong concept development skills


Why Us

Benefits and Perks:

  • Competitive Salary
  • Stock Options   


Applicants must be currently authorized to work in the United States on a full-time basis now and in the future.

This position does not offer sponsorship.



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