Game Engineer, Networking (Remote) – 3878

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HIRECLOUT

Game Engineer, Networking (Remote) – 3878 Los Angeles CA

Our client is an early-stage venture gaming studio that is building a title from scratch that offers a unique take on a classic ARPG. They’ve recently received a second round of funding and are currently working on their Vertical Slice. They are looking for passionate gaming professionals who would enjoy the challenge of building a game from scratch

What You Will Be Doing

  • Collaborate with design, art, and engineering teams to fully-realize the game’s vision
  • Build and implement new gameplay systems
  • Ensure all gameplay systems work in a multiplayer environment through collaboration with other game engineers
  • Enhance RPCs and reproduction techniques to prevent rubber-banding and minimize latency
  • Contribute to technical development guidelines for working within network constraints
  • Propose and implement solutions to mitigate cheating and other unwanted behaviors


What You Will Need

  • 4+ years of experience in game programming
  • Experience with Unreal Engine 4 in a multiplayer setting
  • Experience writing networked multiplayer in a fast-paced setting
  • Experience with multithreaded programming
  • Highly proficient in C / C++
  • Capacity to identify and resolve problems rapidly and without managerial oversight   


Nice to Have

  • Architecture experience
  • AAA game development experience


Why Us

Benefits and Perks:

  • Competitive Salary
  • Stock options    

Applicants must be currently authorized to work in the United States on a full-time basis now and in the future.

This position does not offer sponsorship.

 

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Tagged as: Game Engineer, Networking (Remote) - 3878